AI Insights · Timothy · July 2022
Top 5 3D Realistic Games in Ecuador Q2 2022
An overview of the top 5 3D realistic games in Ecuador during Q2 2022, highlighting key trends in downloads, revenue, and active users.
During the second quarter of 2022, the top 5 3D realistic games in Ecuador demonstrated varied performance metrics on a unified platform, encompassing both iOS and Android data. Here is a closer look at the weekly trends for each game.
Free Fire: 7th Anniversary from GARENA INTERNATIONAL I PRIVATE LIMITED showed a consistent performance. Weekly revenue peaked at approximately $55K in late April and saw fluctuations, ending the quarter around $42K. Downloads were relatively stable, with peaks of 54K in late March and 53K in late May. The game maintained a high level of weekly active users, starting at 2M and ending at 1.76M.
Call of Duty®: Mobile by Activision Publishing, Inc. experienced a steady decline in weekly revenue, starting at $12K and dropping to $6.6K by mid-June, before recovering to $9.2K at the end of the quarter. Downloads remained steady with minor fluctuations, ranging between 7K and 10K. Active users showed a slight decrease from 89.4K to 86K over the quarter.
EA SPORTS FC™ Mobile Soccer from Electronic Arts saw a gradual increase in weekly revenue, starting at $2.7K in late March and peaking at $4.6K in mid-June. Downloads peaked at 24.2K in late April and gradually decreased to 19K by the end of June. Active users remained stable, hovering around 210K throughout the quarter.
PUBG MOBILE by Tencent Mobile International Limited had a steady weekly revenue trend, with minor peaks and troughs, starting at $2.8K and ending at $2.2K. Downloads were consistent, peaking at 7.5K in mid-May and dropping to 5K by the end of June. Active users showed a decline from 85.1K to 75.3K over the quarter.
State of Survival: Zombie War by FunPlus International AG displayed a fluctuating revenue trend, peaking at $2.4K in late March and falling to $1.5K by the end of June. Downloads varied, with notable peaks of 4.5K in late May and 5.7K in late June. Active users increased from 15.9K to 20.1K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.